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Upcoming Events | James Bond 007: NightFire (2002)
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Press Release - PlayStation 2 NightFire offers a deep and rich gameplay experience that epitomizesthe Bond universe. The game features an original single playerstoryline – written exclusively for NightFire and borrowingfrom the rich 007-legacy that spans 40 years. As Bond, playersoperate in the snow capped Austrian Alps and the far reaches ofouter space as well as underwater in the depths of the South Pacificto defeat the evil criminal mastermind Rafael Drake, the popularhead of a supposedly benign environmental organization who secretlyis bent on world domination. NightFire features a large variety of missions filled with furiousaction and stealth, gorgeous women, exotic locales, and sophisticatedspy-craft gadgetry that Bond fans expect. Adding to the legacyis the involvement of actor Pierce Brosnan via cyberscan processfor the James Bond character. The game also offers a large castof villains and allies, both new and familiar to the Bond universe. Each of the platforms contains unique features catering to thatplatform’s audience. For example, the console versions featureexclusive driving levels - developed by the award winning teambehind the Need For Speed racing games - that feature an arrayof 007-inspired exotic vehicles, including the Aston Martin Vanquish™,equipped with weapons and gadgets. The PC game offers exclusivesingle player levels for extended excitement and robust multi-playersupport online. James Bond 007: NightFire was produced by EA. UK based EurocomEntertainment Software and EA developed the console versions.Gearbox Software, based in Dallas, TX, developed the PC version.EA will publish and distribute the game worldwide under the EAGAMES™ brand. James Bond 007: NightFire will have a “T”rating and MSRP of US$49.95. Press Release - GameBoy Advance Everything but the Bad Guy's Fluffy Kitty Do Things Your Own Way Feeling frisky? Try running through the level Rambo-style withguns blazing. You can even pick off enemies from a distance witha scope rifle. If you prefer covert operations, stick to the shadowsand try sneaking past guards or taking them out quietly with yourlaser. You'll be rewarded with different ratings depending onhow well you complete a mission. State of the Art James Bond 007: NightFire is a technical marvel in itself onthe Game Boy Advance. The developers have created a robust 3Dgraphics engine normally reserved for home consoles. Each surfaceis fully texture-mapped with excellent lighting effects. The flashof your gun's muzzle will suddenly light up an area. Digitized voice clips accompany each of the enemies you'll face.A handy memory chip system allows as many as three separate savefiles for multiple players. EA has done an excellent job of recreating the Bond movie experiencewithout copying directly from a particular movie. You'll exploretowering skyscrapers, underwater grottos and even outer spacemissions. If think the locations are breathtaking, wait untilyou meet some of the beautiful Bond women. Rogue's Gallery The complex controls associated with most first-person shootershave been perfectly mapped to the Game Boy Advance. The shoulderbuttons control left and right strafe movement, allowing for perfectcircle-strafing. Players can quickly scan their surroundings,fire, reload, swap weapons, duck and jump with the greatest ofease. EA has set a new standard in the first-person shooter genre onGame Boy Advance. Cover Art Above: Cover art forthe European Microsoft Xbox and Nintendo GameCube releases. Trivia The game was originally titled "Phoenix Rising", butchanged to "NightFire". The scrapped title remains inpart as a codename of the mission "Phoenix Fire". Pierce Brosnan leant his likeness to the James Bond characterlate in development of the game, but his voice was performed bya soundalike. The movie style opening song was written and performed by Esthero. At the very end of the ending credits, the phrase "JamesBond will return..." scrolls by. Mistakes In the Rendezvous mission (PC version), Bond changes into a tuxbefore entering the party. In the cutscene, the guard nearby iswearing a black shirt. In the gameplay, however, the guard hasa red shirt Best Lines Zoe Nightshade: "James, why do you always end up on top?" Q: "And finally, the Q-Worm." Release Data
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